Red Dead Redemption 2: Arthur’s Gang Members, Ranked By Honor

First impressions can be very hard to shake. In the case of Micah Bell, he exposes himself as a violent, careless, sociopath almost immediately. Very early in the Slg Game Dlc, Arthur Morgan is tasked with breaking the aforementioned Bell out of jail. Arthur does this, and Bell repays the deed by immediately shooting up the entire town of Strawberry, and this is only the start. His influence over Dutch will lead to more drastic consequences down the l

Once the Saint Denis robbery goes sideways, the gang is literally broken apart and John is taken to Sisika Penitentiary to be imprisoned and hung. And while Dutch shows surprising patience and restraint in getting John out (he most likely didn’t even want him out,) Arthur takes action and rescues him from prison. He and Sadie scout the prison using a hot air balloon and proceed to storm the gates, guns blazing. It is this moment that finally reinforces their bond, and the two ally against Dutch and his increasing tyra

早苗さんの野望 [戦国史Wiki]ESTPs are intelligent folks who like to leap before they look and fix things as they go. They dive right into the eye of the storm and often exhibit some risky behavior to get what they want. Bill Williamson was a good man but soon became the very thing he hated so m

Feeding your horse and calming it while riding will increase the bond between you and your horse, and eventually you’ll reach the max level of bonding, nabbing you a belt buckle and some extra experience poi

A bottle can consume a person, and that is exactly where Karen Jones’s story leads. Karen starts off a productive member of the gang even taking the lead on a bank robbery but soon falls deep into depression. Following the death of a Sean Macquire, Karen spends the rest of her days drinking. She may have once been an honorable person, but has given up entirely. Tilly Jackson even suggests to John long after the gang breaks up that Karen possibly drank herself to de

Hostile Territory is a multiplayer mode found in Red Dead Online’s Showdown Series. Its strength lies in its ability to focus on defense instead of offense. Where other modes have players running around trying to eliminate other players, Hostile Territory is all about map cont

Make It Count differs from Gun Rush in that players are limited regarding what weapons they have at their disposal. Instead of the rifles and pistols that make up the bread and butter of Red Dead Redemption 2, Make It Count forces players to use either bows and arrows or throwing knives. This might sound restrictive, but it makes the game mode better. No longer can battle royale players rely on the sound of gunshots to alert them to someone else’s presence. The experience becomes ten times more tense as a res

Bill Williamson is very proud of his military service, he is not so proud, however, of being dishonorably discharged for deviancy and attempted murder. Williamson is a man that is constantly trying to prove himself, which often leads to mistakes and bloodshed. For example, Bill’s meeting with Sheriff Gray of Rhodes leads to an ambush and the unfortunate death of Sean Macquire. The final straw is when Bill sides with Dutch and Micah over Arthur and John knowing full well that Micah is the rat. He was dishonorably discharged from the military and had a dishonorable exit from the Van Der Linde g

Most Wanted is a different take on Shootout that spices up the experience. Instead of players just running around shooting each other, an extra dynamic has been added. Every kill earns points, and the more kills a player has under their belt, the more points they will give to the player who kills them. In essence, the better a player is at the game, the more likely it is that they will become the “most wanted” player on the map. It evens the playing field because the most skilled players end up being ganged up on by everyone e

Every kill in Red Dead Online earns you experience, but headshots will nab you double experience, so always aim high. This goes double for the bow and arrow, which on its own guarantees extra experience and becomes even more useful when combined with bull’s eye accuracy. Channel your inner FPS player and always aim for the head. Try not to rely too much on auto-aim, which won’t always do the trick; as you progress in the game, you’ll become a better shot, reaping the rewards that come with

Javier is a very loyal man, and that is what got him to the better half of this list. That same loyalty, though, is his downfall. Dutch found Javier stealing chickens and saved him. Javier never forgot this, leading to absolute blind loyalty for Dutch. If any gang member second guesses Dutch’s orders, Javier takes offense. Upon news of Micah’s betrayal, Javier draws his gun on both Arthur and John. In the end, he chose to go down a dishonorable path with dishonorable

Depending on the choices you make throughout the game, you’ll earn one of two distinctions: gunslinger, for the more noble and honourable among us, or outlaw for those who prefer a more hands-on, devil-may-care approach. Your decisions as you play throughout the campaign will add to either side of the spectrum, eventually leading you towards the light or dark side. No matter which side you choose, following your path to its end point will nab you significant experience. Work your way towards maximum capacity on either side to earn an award and some handy