She is a versatile character and can be used as a Main DPS, Sub-DPS, and for Electro support. She is an Electro Catalyst user and deals continuous Electro damage with her Normal Attacks. She is one of the easiest characters to level up and use in the earlier parts of the g
With support characters like Kokomi, you’ll typically want to have their Elemental Burst ready to use on cooldown. Not only does this ensure smoother team rotations, but it can also be vital to keeping team members alive or finishing off bosses at the last sec
Whopperflowers can be found almost anywhere, so finding the nectar shouldn’t be too difficult. They can often be found as a plant in the open world and will attack you if you approach them. But if you are having trouble finding these plants, you can use the Adventurer’s Handbook as a guide to make it eas
Diona’s Elemental Burst, Signature Mix , tosses a special mixture that deals AoE Cryo damage and creates Drunken Mist . The Drunken Mist deals continuous AoE Cryo damage and underwater Exploration regenerates the HP of the characters inside its rad
Kaeya will be largely supported by a Hydro character that can deal Hydro DMG off the field, allowing Kaeya to freeze enemies. This will not only boost Kaeya with his best Artifact Set, but it will also keep him safe as enemies will remain fro
But rarely does the monetization side of Genshin Impact get in the way of what feels first and foremost like an open-world adventure brimming with diverse and intriguing content to invest in. Content that isn’t just another fetch quest or another handful of items to gather, but a puzzle to work out, a chest to reach, or in the briefest of spots, a curious little spot of world-building to unravel. Grind is an eventuality once you start to near the high-teens and low twenties of your Adventure Rank. Adventure Rank being your character’s defining “level” of sorts whose meter can be fed through completing quests and achieving certain milestones. That reliance on levels does unfortunately rub the wrong way at points, especially when it becomes a barrier to later quests, story-based or otherwise. And while setting a minimum level cap on quests can be read as gentle persuasion to explore more of the environment, the abrupt nature doesn’t always feel entirely warranted. Particularly when the main story takes a dramatic turn and you find you can’t continue on that thread because your Adventure Rank (or AR for short) is one or two levels too low. So it’s to the daily Commission Quests or some other similarly short-term activity on the side, for the time being.
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As the result of her Flawless Strategy Passive, Kokomi gains a 25 percent Healing Bonus in exchange for losing 100 percent Crit Rate. Thankfully, her damage during her Burst also scales off Healing Bonus, so her attacks will still be tough for enemies to shake
It will be Kaeya’s role as a Superconduct Sub-DPS to do as much off-field damage as possible, as your Main DPS can only deal so much damage on their own. In a Superconduct comp, Kaeya’s job is to use as much off-field DMG as possible while also using Cryo to proc Supercond
While not the most glaring criticism to address, or one that offers any sort of long-term problem, it’s still admittedly a pain to find that the PC version of the game is lacking in the ability to custom map buttons to a player’s controller of choice. Made even more annoying when you factor in Genshin Impact instead has a peculiar interpretation of button layout via a strange decision to swap the generally agreed-upon use of A and B being that of confirm and cancel respectively. What’s worse is that for those playing with a controller, the game in its current state requires you to manually change input settings each and every time you boot it up.
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