Zelda: Tears of the Kingdom Can Finally Show Calamity Ganon’s Origins

The Tears of the Kingdom trailer doesn’t show much, but there is another two-headed dragon symbol. This one is different from the Ouroboros and is related to Mesoamerican cultures, which could have offered some inspiration to the design of the Zonai ruins in Breath of the Wild . Link pushes open a stone door that has a dragon with two heads meeting at the top instead of two dragons eating each other’s tails. The two-headed dragon symbolizes two things in Mesoamerican culture; first is the power of the earth, but the second is calamit

Part of what has made the Legend of Zelda series so enduring is its many strong characters. Link has always remained the series’ star, and while he’s proven to be a consistently strong protagonist, it’s high time that another beloved character had the spotlight. There are plenty of other characters whose combination of interesting storyline potential and intriguing combat styles would shake things up in innovative ways. As players replay Zelda games before Tears of the Kingdom releases, they will likely even come across more strong candidates for other main characters not listed here. While these **Legend of Zelda ** characters may never get their time in the sun, their potential is a testament to the series’ well-crafted charact

The Legend of Zelda: Ocarina of Time was released for the Nintendo 64 in 1998 and pushed the boundaries of what Nintendo’s consoles could do at the time. Its story and graphics were widely acclaimed, but there were aspects of the game that were cut during development. One cut feature was portals, which would have specifically been used in Legend of Zelda’s Hyrule Castle . These portals would come from crystals, with players able to see the other side of the portal in the crystal’s glassy reflection. Interestingly, the portals were animated and implemented into the game well, but the Nintendo 64 ultimately couldn’t handle the portals along with the rest of the game’s size. This led to the feature being scrap

In Legend of Zelda: Breath of the Wild , Link awakens from a 100-year slumber to find that Hyrule is in danger from Calamity Ganon. He sets out upon a quest to free the four Divine Beasts and rescue Princess Zelda, who has been keeping Ganon sealed for the last century. In the sequel, Tears of the Kingdom , he will go on a new adventure, and while most of it is still unknown, various trailers have revealed that it involves a withered mummy kept sealed deep underground, which is freed after Link and Zelda stumble upon it. Afterwards, pieces of Hyrule rise up into the air, including Hyrule Castle itself, and Link is apparently left with the same arm that kept the mummy sealed, either replacing or covering his own. There are many weird theories about Link’s new arm in Zelda : Tears of the Kingdom , and it’s been stealthily shown to have mysterious powers similar to the Sheikah Slate from BO

Once the sequel to Legend of Zelda: Breath of the Wild _ – tentatively called _Breath of the Wild 2 – comes out, characters from another Zelda game, Twilight Princess , could make an appearance. Which ones, if any, can’t be said for certain since there’s still so much of the game still shrouded in mystery, however. Breath of the Wild 2 is set to release some time in 2023, so it will be some time before players see whether any characters will ret

Another possibility is that Tears of the Kingdom will bring BOTW ‘s story full circle with its time travel. 10,000 years ago, Ganon was defeated by an unnamed hero and https://zeldatearshub.Com/ princess, and while they were never identified in-game, it’s a safe assumption that they were iterations of Link and Zelda based on their descriptions and the pair’s intertwined destiny with Ganon. However, it’s possible that the Link from BOTW and the one from 10,000 years ago are one and the same if time travel is indeed prevalent in TOTK . It’s even possible that BOTW ‘s Zelda is the princess and that she and Link get sent back in time together, in which case Zelda could be a playable character in TO

Many fans likely have their own personal hopes for returning characters in Zelda: Tears of a Kingdom , but regardless of who ends up being a part of the game’s narrative, it won’t change the game’s protagonist. At this point, Link has come to be the expected main character of every mainline title in the series. While this hasn’t always been the case for spinoffs, with games like Hyrule Warriors and Tingle’s Balloon Fight DS allowing players to step into the shoes of other characters, and there have been short segments in mainline Zelda games where players could control someone else, a character besides Link has never really gotten the chance to truly sh

Classic SNES consoleDepending on how deeply time travel is intertwined with Tears of the Kingdom ‘s story, it’s also possible that Link will be traveling back and forth through time. There could be two concurrent stories with their own plot threads in Zelda BOTW 2 , one that takes place in the past and another in the present. Being transported as each story progresses and needing to complete quests to go back and forth doesn’t seem likely given the open-world format focused on player freedom, and neither does a sudden shift halfway through akin to Ocarina of Time , but it’s possible that players will be able to travel between the past and present at will instead. However, two separate maps – each one a fair bit larger than BOTW ‘s Hyrule due to the floating islands – feels like far too much to be within reason, and small self-contained areas of the past or present akin to BOTW ‘s Shrines don’t seem likely either based on what’s been shown so far. There are certainly other ways this concept could be utilized in BOTW ‘s sequel without ruining its story or gameplay, however, and they may become more apparent as additional information becomes availa